TZIP-16
{
"name": "Cyber Skyline",
"description": "A generative art project that simulates a stylized, futuristic cityscape. Cyber Skyline utilizes a custom "sketch" algorithm to render buildings with imperfect, hand-drawn lines, juxtaposed against precise, glowing neon elements. The project features a complex layering system with volumetric haze to create deep atmospheric perspective. Key visual features include "glitch" style windows and procedurally generated roof details (antennas, LED strips). The color engine uses dynamic harmony rules to ensure every output is aesthetically cohesive yet distinct. Traits: m0 (Palette): Shifts the master hue and color strategy. m1 (Height): Modifies building height multipliers. m2 (Density): Controls the elastic gap between structures. m3 (Lights): Adjusts windows and lights density. m4 (Layout): Random seed for structural generation.",
"authors": [
"tz1XXGgMthVd8tC3qE27BauabzfENJo3nFvi"
]
}